Real Time Aircraft Radar Simulation

نویسندگان

  • C. García Bauza
  • G. Boroni
  • M. Vénere
چکیده

In this paper a real time aircraft radar simulation is presented. The implemented algorithms in a 3D synthesized environment used to recreate the visualization of radar console are shown. Objects in a typical scene are represented with polygons. The lobe is discretized with rays and the radar display is recreated solving ray-polygon intersections (Ray Shooting) and mapping them on the screen. Finally, polygonal simplification and geometric classification are made in order to solve the intersections efficiently. This method leads to a fidelity and real time radar simulation which operates at 15 revolutions per minute rate.

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تاریخ انتشار 2010